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Post by Nauren on Jun 1, 2010 13:26:03 GMT -5
PC and PS3 uk.ps3.ign.com/articles/109/1093790p1.htmlapparently free to play as well. For years now, I've been writing about DC Universe Online -- about battles with Bizarro, about getting missions from Superman, and about how you're creating your own hero or villain in this massively multiplayer online game and not just being one. But the one thing I haven't been able to write about is when this game is coming to the PlayStation 3 and PC. Now, I can. Start designing your costume, would-be supers; DC Universe Online is coming this November
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Post by Nauren on Jun 1, 2010 8:38:20 GMT -5
LinkOuch at the price.....even the bundle since it has no HDD...
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Post by Nauren on Jun 1, 2010 8:35:57 GMT -5
LinkThis game is > your favorite game. GOTY no matter what other game comes out...lol
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Post by Nauren on Jun 1, 2010 8:32:57 GMT -5
Developers have found a way to help combat the loss of sales due to trading, renting, buying used games.
Now many games are starting to come with a one time use code that allows the original owner to access the multiplayer part of the game (or some other features). If you rent, borrow or buy the game used, you can not access these features without paying the basic price which seems to be around $10.00.
Madden does this already, so does Mass Effect. EA has stated all future games will be using this and so had THQ. Activision/Treyarch are interested in using this for Modern Warfare games as well.
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Post by Nauren on Jun 1, 2010 8:29:22 GMT -5
LinkCan't wait for this one. One of my favorite games this gen.
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Post by Nauren on Jun 1, 2010 8:26:00 GMT -5
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Post by Nauren on Jun 1, 2010 8:24:31 GMT -5
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Post by Nauren on May 28, 2010 14:22:55 GMT -5
I prefer easy access.
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Post by Nauren on May 24, 2010 10:26:11 GMT -5
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Post by Nauren on May 24, 2010 10:25:53 GMT -5
way better then GTA4...
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Post by Nauren on May 24, 2010 5:26:53 GMT -5
ok...I'm eating crow...game is awesome.
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Post by Nauren on May 19, 2010 12:49:07 GMT -5
looks like this may now be multiplatform. So looks like it might suffer from the same problems FFXIII did...linear and meh.... I don't know. Without turning this into a "bash FFXIII" thread, I didn't really attribute the linearity or other gameplay-related problems in FFXIII to it being a multi-console release so much as having flawed game design. Also, we're not talking about them making it cross platform for the Wii here. The two systems are close enough in major technical specs that there shouldn't be any need to cut or modify major elements of gameplay in any way. 4 Disk long game, It suffers from compression issues already, SE cut out enough data to make a whole other game. What doesn't sound like a limitation of the DVD9 here? But its not a which system is better then the other. No doubt any game made to utilize a single platform will use the strengths of that platform without having to worry about the weakness of another. Nomura promised that this game would exceed FFXIII due to the freeness of the blu-ray drive in which he would use to create a vast and open world, something he could not do on a multiplatform game. He simply stated he wanted to use the strengths of the PS3. But...before we get too ahead of ourselves....Wada issued a statement that we shouldn't read into what he said. It was an example used to illustrate that nothing is in stone until the game is officially announced.
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Post by Nauren on May 18, 2010 16:31:11 GMT -5
looks like this may now be multiplatform. So looks like it might suffer from the same problems FFXIII did...linear and meh....
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Post by Nauren on May 16, 2010 14:48:59 GMT -5
I played it at PAX. It was ok...but it was right at the beginning and we were told kind of what to do by the developers.
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Post by Nauren on May 15, 2010 10:40:18 GMT -5
online coop or local coop?
Local coop kind of sucks these days because most games require split screen which is very taxing on the console so they never look or play that great.
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