Post by Vujaud on Apr 18, 2006 13:30:58 GMT -5
So up until just now I thought Corsair seemed more than a little stupid, but after reading some info about it I have decided that i'm actually very excited about it. Here is a list of it's roll abilties some of them sound pretty sweet,
Corsair's Roll - Level 5 - Increases the amount of experience points earned by party members within area of effect. Lucky Number: 5. Unlucky Number: 9. (Freakin' Sweet)
Ninja's Roll - Level 8 - Enhances evasion for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Hunter's Roll - Level 11 - Enhances accuracy and ranged accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Chaos Roll - Level 14 - Enhances attacks for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Magus Roll - Level 17 - Enhances magic defense for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.
Healer's Roll - Level 20 - Increases the amount of MP recovered while healing for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.
Puppet's Roll - Level 23 - Enhances pet accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Chorus Roll - Level 26 - Decreases spell interruption rate for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.
Monk's Roll - Level 31 - Enhances "Subtle Blow" effect for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.
Beast's Roll - Level 34 - Enhances pet attacks for party members within area of effect. Lucky Number: 4. Unlucky Number: 8. (Didn't see this one coming...)
Samurai's Roll - Level 37 - Enhances "Store TP" effect for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.
Summoner's Roll - Level 40 - Gradually restores MP for party members within area of effect. Lucky Number: 5. Unlucky Number: 9. (Refresh, anyone?)
Rouge's Roll - Level 43 - Improves critical hit rate for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.
Warlock's Roll - Level 46 - Enhances magic accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Fighter's Roll - Level 49 - Improves "Double Attack" rate for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.
Drachen Roll - Level 52 - Enhances pet magic attack and magic accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.
Gallant's Roll - Level 55 - Grants a damage reflection effect to party members within area of effect. Lucky Number: 3. Unlucky Number: 7. (nice)
Wizard's Roll - Level 58 - Enhances magic attack for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.
Anyway just thought some of you would like to see some of Cor's abilities, I think I'm sold on the job now. I'm just curious now as to how effective Cor will be as a fighter.
Corsair's Roll - Level 5 - Increases the amount of experience points earned by party members within area of effect. Lucky Number: 5. Unlucky Number: 9. (Freakin' Sweet)
Ninja's Roll - Level 8 - Enhances evasion for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Hunter's Roll - Level 11 - Enhances accuracy and ranged accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Chaos Roll - Level 14 - Enhances attacks for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Magus Roll - Level 17 - Enhances magic defense for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.
Healer's Roll - Level 20 - Increases the amount of MP recovered while healing for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.
Puppet's Roll - Level 23 - Enhances pet accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Chorus Roll - Level 26 - Decreases spell interruption rate for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.
Monk's Roll - Level 31 - Enhances "Subtle Blow" effect for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.
Beast's Roll - Level 34 - Enhances pet attacks for party members within area of effect. Lucky Number: 4. Unlucky Number: 8. (Didn't see this one coming...)
Samurai's Roll - Level 37 - Enhances "Store TP" effect for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.
Summoner's Roll - Level 40 - Gradually restores MP for party members within area of effect. Lucky Number: 5. Unlucky Number: 9. (Refresh, anyone?)
Rouge's Roll - Level 43 - Improves critical hit rate for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.
Warlock's Roll - Level 46 - Enhances magic accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
Fighter's Roll - Level 49 - Improves "Double Attack" rate for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.
Drachen Roll - Level 52 - Enhances pet magic attack and magic accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.
Gallant's Roll - Level 55 - Grants a damage reflection effect to party members within area of effect. Lucky Number: 3. Unlucky Number: 7. (nice)
Wizard's Roll - Level 58 - Enhances magic attack for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.
Anyway just thought some of you would like to see some of Cor's abilities, I think I'm sold on the job now. I'm just curious now as to how effective Cor will be as a fighter.