Post by Nauren on Feb 14, 2009 15:57:12 GMT -5
Uncharted 2 is going to drop Nathan into a quest to find Marco Polo's fortune. See, after spending about 20 years in the court of Kublai Khan, Marco Polo headed home with 14 ships, more than 600 people, and more treasure than you could shake a stick at. When Polo docked 18 months later, he had one ship and 18 passengers. The explorer, who many accused of telling ridiculous stories, would never speak of what happened during his journey. When Marco Polo was on his deathbed, his relatives begged him to recant his tales so he'd get into heaven, but Polo replied "I didn't tell half of what I saw."
Set about two years after Uncharted: Drake's Fortune, Among Thieves finds our hero down on his luck and running with the looters and pirates on the seedier side of life. Naughty Dog has been tightlipped about what exactly is happening in Drake's world, but we do know that Chloe Frazer is a major part of it. Described as a reckless and brash Australian explorer, Chloe and Drake have had a previous "relationship" and quickly find common ground with the Marco Polo case. Somehow, the duo finds out that Marco Polo had set out on a secret expedition to Shambhala -- also known as Shangri-La -- to find the Cintamani Stone, a massive sapphire that's the Buddhist Holy Grail and would be worth billions today. Of course, a paramilitary leader who just so happens to be a war criminal is out to find the stone as well, and his private army is going to stop Drake and Chloe however it can
Giving players a choice in Uncharted 2 is something Naughty Dog drove home during its presentation, and the choice between stealth and straight-up combat is at the forefront of that philosophy. Whereas you could sneak in a few sleeper hold attacks in the original game, that line of offense usually meant you were spotted by the nearly omniscient cast of pirates. In Among Thieves, Naughty Dog is giving you the tools to get your Solid Snake on and silently take down the bad guys if you wish. If enemies haven't spotted Drake, he's going to move differently than if they had seen him. He's going to slink along walls, carefully peek over cover, and move silently. At one point, Nate leapt from one floor of a building to the ledge of the next. There was an enemy standing guard on the rooftop Drake was hanging from, but the foe had his back turned when Nate made the leap of faith, so the jerkwad didn't know our hero was there until the bad guy walked towards the ledge, Nate grabbed the guy 'round his belt, and threw the guard to the pavement below for the instant knockout and/or death.
Set about two years after Uncharted: Drake's Fortune, Among Thieves finds our hero down on his luck and running with the looters and pirates on the seedier side of life. Naughty Dog has been tightlipped about what exactly is happening in Drake's world, but we do know that Chloe Frazer is a major part of it. Described as a reckless and brash Australian explorer, Chloe and Drake have had a previous "relationship" and quickly find common ground with the Marco Polo case. Somehow, the duo finds out that Marco Polo had set out on a secret expedition to Shambhala -- also known as Shangri-La -- to find the Cintamani Stone, a massive sapphire that's the Buddhist Holy Grail and would be worth billions today. Of course, a paramilitary leader who just so happens to be a war criminal is out to find the stone as well, and his private army is going to stop Drake and Chloe however it can
Giving players a choice in Uncharted 2 is something Naughty Dog drove home during its presentation, and the choice between stealth and straight-up combat is at the forefront of that philosophy. Whereas you could sneak in a few sleeper hold attacks in the original game, that line of offense usually meant you were spotted by the nearly omniscient cast of pirates. In Among Thieves, Naughty Dog is giving you the tools to get your Solid Snake on and silently take down the bad guys if you wish. If enemies haven't spotted Drake, he's going to move differently than if they had seen him. He's going to slink along walls, carefully peek over cover, and move silently. At one point, Nate leapt from one floor of a building to the ledge of the next. There was an enemy standing guard on the rooftop Drake was hanging from, but the foe had his back turned when Nate made the leap of faith, so the jerkwad didn't know our hero was there until the bad guy walked towards the ledge, Nate grabbed the guy 'round his belt, and threw the guard to the pavement below for the instant knockout and/or death.